By Efstratios Grivas
Grivas presents a whole and precise repertoire for White opposed to 5 very important openings: the Grünfeld, King's Indian, Benoni, Benko and smooth. In each one case, he has instructed a line within which he has a wealth of expertise, and has performed an important own position in constructing over decades. The innovations are geared in the direction of posing Black unconventional difficulties: your rivals will be unable to churn out long memorized diversifications, yet might want to clear up difficulties on the board in positions which are a bit of various in personality from these in general reached in those openings. Grivas has additionally selected the repertoire in order that it kinds a continuing entire, and should healthy along an English or Réti move-order, as well as a customary 1 d4 repertoire.
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Extra info for Beating the fianchetto defences
There were many ways for White to win. Besides the strongest continuation 3 1 Q-NS Q-Q l 32 R x R N xR 33 R-Q l Q-B2 34 Q-KS, 3 1 R x R Q x R (3 1 . . N x R 32 Q-K5) 32 P-QR4 ! (White must keep his QR pawn) followed by Q-Q4 was also sufficient. Q-Q l ! 31 . . Now the Black queen breaks out into the open. 35 Q-KB4 Q-B3 32 R x R NxR 33 R-Ql Q-N4+ 36 N-R4 N-B4 34 K-B2 After 36 N-Q7 Q-N7+ 37 K-Nl B xN 38 R xB Q-R8 + 39 K-N2 Q-R7+ 40 K-R3 Q-K3, or 36 N-B4 B x N 37 Q xB Q--N7+ 3 8 Q-K2 Q x P Black has no serious problems.
Nimzo-Indian Defence Karpov-Spassky April 22nd P-Q4 7 0-0 1 N-KB3 N-B3 P-QB4 P-K3 8 P-QR3 2 B xN 9 PxB B-N5 3 N-QB3 QP xP 4 N-B3 P-B4 10 B xBP Q-B2 5 P-K3 11 B-Q3 P-Q4 0-0 6 B-Q3 It has long been known that this continuation gives White no advan. tage. 1 1 B-K2 leads to more interesting play. P-K4 14 P x N 11 QxP R-Kl 15 P-B3 1 2 Q-B2 B-K3 13 NxP NxN 16 P-K4 QR-Qt This move emphasizes that the further advance of the White pawns presents no danger to Black's well-developed forces. For example, 1 7 P-KB4 Q-B2 1 8 P-K5 ( 1 8 P-B4 Q-Q3) 1 8 .
P-QN4, when Black has hopes of making something of his initiative. PxP 27 K-B3 RxR 24 P x P RxR 28 NxR P-B4 25 RxR . N-Q4+ 26 R-QBl Black limits the mob iii ty of the Wh ite king and the knight at N3, and also cuts off White's KRP from his KNP. However, this is not sufficient for a real advantage. 29 N-Q3 K-Q3 SPASSKY-KARPOV, 4TH GAME 37 After 29 . . P-N5 30 N-KB1 N(Q2)-B3 3 1 N-K3 K-Q3 32 P-N3, by exchanging his KRP for Black's QNP, White again obtains an equal ending. 30 P-R4! The simplest way to a draw.