Download Boost Your Chess 3 Mastery by Artur Yusupov PDF

By Artur Yusupov

Artur Yusupov’s entire process chess education stretches to 9 volumes, guiding the reader in the direction of the next chess figuring out utilizing rigorously chosen positions and recommendation. to ensure that this new wisdom sticks, it really is then proven via a range of puzzles.

The direction is based in 3 sequence with 3 degrees. the basics point is the best one, past the fundamentals is tougher, and Mastery is sort of tough, even for superior players.

The numerous issues – strategies, method, Positional Play, Endgames, Calculating diversifications, and Openings – are unfold lightly around the 9 volumes, giving readers the opportunity to enhance each quarter as they paintings throughout the books.

This e-book is the second one quantity on the Mastery level.

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Extra resources for Boost Your Chess 3 Mastery

Sample text

Lb g5+-. 64... �d7 Or 65 . lb f4! <;t> cs 66. <;t> e7 lb c6t 67. <;t>es lb e5 Diagram 4-4 68. +- ('the deflecting sacrifice') . 65 ... ltl f7 O r 6 5 . . lb c6 66. lb f4 lb e5t 67. � e6 lb c6 6S. <;t> d6 lD dS 69. <;t> e7 lb c6t 70. � e8 lb e5 7 I . +-. ltlf4! Bringing his knight to g6 to control the e5-square. ltle5t 66 . . <;t> b6 would be no better: 67. <;t> e6! (67. lb g6? <;t> c5 6S. <;t> e7 lb d6=) 67 ... lb g5t 6S. <;t>e7 <;t> b7 69. lb e6 lb f3 70. �d7 Or 69. <;t> e7 lb c6t 70. <;t>es lb e5 7 I .

CLl f8 xa6 46. ctJ d7 CLl f7 47. c4 with counterplay. llJds lLld6 If 4 l . h5!? gxf5 gxf5 43. g5 with the threat of Ct:J f7-h8. h4 was worth considering. The knight is not so good in the struggle against the h-pawn, because it can only hold it up from one side. For that reason White would like to activate his h-pawn in good time. fxg4 e4! 44. f2 h5 45. g3 hxg4 46. h5 lLJxe3t 48. f4 Diagram 4-8 48 . . gxh5!! 49. xe3 h4 Black wins, since the knight on d8 is offside. h4!? • 8 7 6 5 4 3 2 43 ...

69... ltlf4 Threatening lb e6. �d6! £7? due to 74 ... f8W' lb g6t=. 74... ltlf4! ltld5 Black resigned, in view of the threat of lb f6. He never managed to bring his king into the game. 45 8 7 6 5 4 3 2 1 a b c d e f g h 1:::. Diagram 4-4 (analysis) 8 7 6 5 4 3 2 1 a b c d e f g h 1:::. Diagram 4-5 8 7 6 5 4 3 2 1 a b c d e f g h Endgame 1 More complicated endings Botvinnik compared knight endings to pawn endings. In fact, many of their characteristics are almost identical: an active king or an outside passed pawn brings a clear advantage in both types of ending.

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